Big overhaul to martial class spell exports, and clean-up and revision of spell list view/UI buttons!
Also–New new icon that I made! It’s a tome! Yay!
Martial Stuff:
- Martial exporting upgrades! You can now export by level to only export up to that ability.
- Additionally, duplicates should be fixed! Abilities will correctly combine in frequency and charge-abil-ity (Rules of play explains that if a lower level version of a spell cannot be charged but you have the higher level one, you can charge the lower level one, too!). This is a big upgrade across the board, especially for Archer and Barbarian who could have a whole bunch of duplicates.
- Look the Part abilities are now much more properly listed at level 1, rather than increasing frequency of the higher level ability. Now that they all properly combine on export, this made much more sense to do!
Spell List Stuff:
Moved things around to make room for new, and much more intuitive, functionality!
- Edit and View now swap out to only show the button to go to the page you are not on.
- Clipboard Export moved down into where Edit/View was when it showed both.
- On Edit page:
- Collapse/Expand is now a toggle.
- Random Spend is now on the main bar rather than hidden under reset.
- Undo button added.
- This functionality technically existed by hitting Edit while still on the edit page. It reloads the build if possible.
- Button will be enabled when there’s something to undo, and say “Nothing To Undo” if… there’s nothing to undo, because something saved the build.
- Undo button requires being pressed again to confirm.
- Reset button changed into a button that must be pressed 3 times to confirm. It still completely clears all points spent.
- On view page:
- You can now toggle showing how many are purchased! Because less numbers can be nice, and all that matters for a battle is the per life/refresh and charge. Showing how many purchased is still good for checking spell list validity if needed.