Help, Gumi is stuck in my head after hours of compiling monsters https://www.youtube.com/watch?v=HNIypYrVlkA
Preliminary support for Dor Un Avathar X (https://www.amtgard.com/documents), as well as the Dor Un Avathar XI proposal! https://docs.google.com/document/d/1XlWQPA6gS1sUH8GryWV4EBegfjEgOW—XQwzH6Ox8E/edit?usp=sharing
- This is a new main tab. It’d feel cluttered in the spell book tab, and it’s too significant to hide in the resource tab. Threw together a monster eye-con, it may be temporary or tweaked.
- Both Dor X and Dor XI are currently implemented similarly to the spell book tab, with a big list you can search and click to pop-up entries.
- Abilities and informative rules are categorized by “General Info,” “Terrain,” “Abilities,” and “Vulnerabilities” (Dor X)
- Monsters are categorized by either Battlegame and Scenario (Dor X) or by Dor XI’s tiers.
- That includes the monsters themselves.
- Dor XI contains the descriptions for each monster, but Dor X does not–Many were so long they made the resource less readable.
- The plan is that I will be adding interactable pages similar to the martial class pages for the Dor XI monsters.
- This will prioritize T1 monsters first, as they are the most played. Then T2 and the Lesser Elementals as they can be played in some normal games, and t4, whose complexity merits the resource. Then t3 as I have bandwidth.
- Formatting for none of this is finalized. I just want to get this info into the app as quickly as possible, to help with any XI testing!